Phun – 2D Physics Sandbox

February 25, 2008

Check out PHUN in this video –

[youtube 0H5g9VS0ENM]

“Phun is a Master of Science Theises by Computing Science student Emil Ernerfeldt for supervisor Kenneth Bodin at VRLab, Umeå University. The solver is based on work by Claude Lacoursière

Phun is meant to be a playground where people can be creative. It can also be used as an educational tool to learn about physics concepts such as restitution and friction.

Phun was coded in C++ using OpenGL, GLEW, SDL (for window management), SDL_image (for reading images) and boost, including boost_filesystem. Everything was coded by me, including the physics engine and user interface.”

Download the Beta version here

Enjoy all of the 2D physics that you can handle.

If you design anything interesting record it and we’ll post the video.


One Response to “Phun – 2D Physics Sandbox”

  1. stupid on September 28th, 2008 5:12 am

    seriously, I prefer the point rather than maple story power leveling